Next up on our mission to get some solid entertainment value into our project design is to look at how Voice acting can add a central unifying element to a virtual experience.
Remember Oblivion, Elder Scrolls? Was there 4-5 voice actors total for all the characters? Even still I didn’t mind, and neither did millions of others who bought and played that game.
My take is to do as many of the voices as we can with our limited resources, then open it up to the meta-verse to voice the rest. Is it possible?
If you have any interest in voicing a character dialog for our project please contact me, We think it could be a fun way to get involved, not expecting much.. a few hours of your time reading into a mic..
-C