Gridrock production values

We are aiming for a complete immersion into our environment in the latest designs. Starting literally from the ground up we are going to make sure important but often forgotten aspects are approaching perfection in the details.

Assets ideally should be:

  • Original artists conception
  • Based on unified theme and design direction
  • Best quality using open source or low cost tools wherever possible
  • Optimized for performance
  • Using the latest time saving platforms and techniques

For example we feel  the soundtrack, effects, and npc dialog are what makes a virtual gaming experience stand out which is sorely lacking from my traditional virtual world experience. This is where I am personally focusing some efforts using a fun and simple Ipad application, Garage band.

Another key element is terrain textures, work is underway to capture original and stunning terrain texture sets from our own photos.  This is sometimes picky work that is made more fun by having a direct connection to the sources.

We’re not going to rush anything, but expect to have something great to show within 8 months to a year.

There’s lots of work to be done even in getting this new idea off the ground, we need your help!

Send me an email at whyroc@in2orbit.net.

-C

 

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>